Monday, May 7, 2012

Artist Lecture Response – Dr. Ruth Anne Phillips

“Inca Stone in the Round; Performative Boulders and Wise Water" ////////// Dr. Ruth Anne Phillips is a visiting professor that traveled around South America to study “performative boulders” built by the Incas. Comparing finds in well-known Machu Picchu to lesser-known Chachabamba, both sacred Inca sites, Dr. Phillips noticed many curious aspects about the “huacas” (any feature on a landscape) that she saw. Much of the stone at these sites seamlessly meld into Inca architecture. These bits of architecture seem to amplify, highlight, or set apart natural features of the landscapes. They are also almost always intertwined with natural waterways. ////////// Dr. Phillips thought it was important to understand why and how rocks and water were considered sacred to the Incas. Natural stone caves were associated with the origin myth and creator god. The water running through such caves was said to be the voices of some of the oracles. Then there are stories of people turning to stone when they did something wrong and the act of pouring water into the earth was a common part of rituals. A place where two waters merged was also considered a place of harmony. ////////// Aside from these facts on stone and water, Dr. Phillips tried to explain her examination of a certain “performative boulder” she found near the Chachabamba river that had a long seat and a pattern of steps next to that seat. It also had semi formed walls at the top of the boulder. She was trying to uncover what it was used for and if there were more like it that existed. ////////// I have to admit that this lecture was a bit unorganized. I’m pretty sure the main point of the lecture was to talk about Dr. Phillips work studying the one stone she found (that I mentioned in the previous paragraph), but there were so many random facts thrown in and out that it was hard to understand what was important and most relevant to her research. She also went on a ten-minute tangent about how she couldn’t get into the site one day and while we all found this amusing, it further distracted from the point of her lecture. I think my main critique would be that I never fully understood why she thought this one rock was so important and what the implications of finding out what it was used for could be. I’m not typically one to say this, but I really just did not understand the point of what she was doing – or at least trying to get across to us in the lecture.

Tuesday, May 1, 2012

Artist Lecture Response – Dr. Jane Blocker

Eyes of the World: Contemporary Photography and the Ethics of Witness in Rwanda ///// Dr. Jane Blocker has spent her time studying the Rwandan genocide of 1994 as an “image event”. The genocide was an image event for a couple of reasons. To the West, all that was seen were images without any first-hand experience of what was going on when 800,000 Hutus were slaughtered. The images seemed unreal and were thus almost easier to ignore. The West also took the stance of not being held responsible for what they were seeing. Next, as the focus of Blocker’s lecture, the genocide was an image event for the photographers because they could not fully fathom what they had seen first-hand. As she described it, “[Even the] photographers were forced to imagine the scene.” ///// One photographer Dr. Blocker talked about in depth was Alfredo Jaar. When Jaar came back from Rwanda he did something new and interesting with his exhibition on what he had seen. For every photo he took in Rwanda, he “buried it”. His photos were individually placed in black boxes, each labeled with a caption describing what could be seen in the photograph inside. Whereas viewers could read about the photo inside the box, they could not see it. There were a couple reasons why Jaar did this. First and foremost, he could not deal with what he had documented. The majority of his photos were simply horrific. Then, he felt that by not showing his photographs he was making more of a statement. At this point the West was suddenly overwhelmed with images and reports of what had happened in Rwanda and they still were not holding themselves responsible. Choosing not to add to the endless charade of photo horror that was simply not getting through to people, Jaar instead had viewers of his exhibition read first hand accounts of what he had seen, forcing them to think about what they were not seeing. ///// While this lecture was fascinating for various reasons, I felt that Dr. Blocker did not focus enough on individual photographers who had documented the Rwandan genocide. I got the feeling from the beginning of the lecture that this is what would be covered, but then she seemed to stray to talk about other issues such as the satellite as an unmanned camera and how it was photography from such devices that lay the groundwork for our invasion of Iraq. I understand that she was trying to make a parallel with Rwanda and how photography can change the way we view things, but it didn’t quite add up for me. Nevertheless, I liked her descriptions of how photographers and the West have both viewed and dealt with the genocide. I think she is right in that we were all “genocide tourists”.

Wednesday, April 18, 2012

Get Lost Website (in progress)

http://students.smcm.edu/lpjohnson/LOST/Get_Lost.html

Final Artist Blog Post – Chris Leavens







Chris Leavens is a digital media artist born and raised in Pennsylvania. He got his BA in film and video at Penn State University, went out to LA to work in the film industry, but wound up taking an extended break to work as an illustrator, graphic designer, and web designer. He works primarily in Adobe Illustrator to create his outdoor-inspired vector illustrations, which have appeared in art galleries, computer games, books, magazines, TV shows, and feature films. His illustrations create “story-rich artwork [in] surreal landscapes filled with bizarre monsters and fantastical creatures.


When looking at Leavens’ vector artworks, the first thing you take away is just how imaginative the artist is. While some pictures seem to have one underlying story, others have a million things going on at once. It’s no wonder that one of his exhibitions was entitled “Fables and Fairy Tales”. His works also include both fun and whimsical and darker themes. These darker themes include aspects such as one creature consisting of several smaller, creeper critters, or a dark face, frowning and looming overhead. I think Leaven uses this link between lighter subjects and darker aspects mixed throughout to emphasize that there is no pure good or pure evil in the world. Everything is a combination of dark and light. Furthermore, if these artworks are depicting dreams, which in many ways they seem to be, it combines the idea of a pleasant dream with nightmare – both of which everyone has.


The concept behind Chris Leavens’ works is fantastic – mostly because it is actually fantastical. The aesthetic quality is also great because he utilizes shading, gradients, and texture, while adding plenty of tiny detail to every creature as well as all the elements of his landscapes. Correspondingly, he does not leave big blank spaces in the background of his work, but fills up the artboard from edge to edge. Nevertheless, I think what makes Leavens’ work so powerful is the stories they evoke. Because of this I think he could make his work even stronger by creating sets or sequences. He already seems to use a few characters repeatedly in his illustrations, so it would not be too farfetched to unite some of his works in a larger, bigger picture/story that can still be complicated and abstract enough for the viewer to take away their own meaning from. This is about the only thing I can suggest Leavens changes because his work is already so captivating as is.


Artwork and info taken from: http://www.chrisleavens.com/

Also used for info: http://www.smashingmagazine.com/2010/03/04/100-beautiful-illustrator-artworks-by-artists-around-the-world/

Tuesday, April 10, 2012

Nick La


Nick La is a freelance illustrator, CSS web designer, and designer of stock icons. He is the founder of N.Design Studio (where he designs and codes everything himself), Web Designer Wall, Design Jobs on the Wall, Best Web Gallery, and Icondock (a new site exclusively showcasing icons). He prefers to work in vector due to its “scalability and fine stroke” and his preferred tools are Adobe suite’s Photoshop, Illustrator, and Dreamweaver. In fact, his favorite tool in Illustrator is using the Eyedropper and Graphic Styles to apply fill and stroke to many objects at once. While he claims that he likes to explore different aspects of art and culture to see how he can adapt them to his design, his background is Chinese, he likes Chinese and Japanese work, and a lot of his illustration work includes oriental elements.

Looking at his work, I wouldn’t say that Nick La’s illustrations just include oriental elements, but rather that they revolve around them. The subjects of his works range from koi to fans to people, but even when they are people, they are clearly people of Asian descent. Nevertheless, in terms of his web designs, Nick La’s work is more mainstream. He is a good designer in that he knows how to keep his pages interesting without overwhelming the viewer. He is also good at creating layouts that are easy to navigate.

In conjunction with keeping things simple and easy to navigate, La’s icons are great. They’re simple, but fun, and easy to identify. Because of these reasons it’s no wonder that he has been able to create a whole site revolving around them. In his illustrations and web designs he likes to use a variety of color and gradients. These work well in keeping the viewer engaged, but also drawing their eye to important aspects like headings and links. Finally, although the majority of his styles and works are strong and well-planned out, Nick La could work a bit more on drawing his inspiration from things other than Chinese and Japanese culture. It seems that his artistic abilities may be limited by this theme.


Art and Information Sources:

http://www.instantshift.com/2009/07/22/50-interviews-of-popular-web-designers-developers-and-founders/

http://vector.tutsplus.com/articles/interviews/interview-with-nick-la/

Monday, March 5, 2012

Self-Portrait Update 2

Alan Bigelow

Alan Bigelow is a web artist whose Flash works, utilizing image, text, audio, and other components, convey messages about our society. He is said to be a poet and digital fiction writer.


One of his works, “Because You Asked” (http://www.webyarns.com/BecauseYouAsked.html), is an interactive self-portrait of the artist. When the viewer first views the piece they see a light blue backdrop where a face should be, and icons at the bottom of the screen, such as a golf ball and a pill. When the viewer clicks on these icons, sentences start to appear that fill in the backdrop with a color picture of Bigelow’s face. These sentences depend upon the icon selected. For example, when the pill icon is selected, the viewer gets the response of “Sex is my favorite drug.” Then, each sentence does not only continue to duplicate itself all over Bigelow’s face visually, but is also played on an audio loop. The more icons selected, the more sentences are spoken and written over one another. Finally, once the self-portrait is complete, the viewer’s curser turns into an eraser, wiping away Bigelow’s face and leaving only the words “Because you asked.”


First, this piece speaks to what a self-portrait consists of in current times with not just an image, but audio, text, and an interactive element as well. A self-portrait is no longer two-dimensional. It is also no longer up to the artist alone to create their work. Other people must interact and take part in the process… despite the fact that it is a “self-portrait”. Then, at the end, by turning the curser into an eraser to leave nothing but “because you asked”, Bigelow seems to say this portrait was not just made for the viewer, but only because the viewer was interested. On another note, he also emphasizes how easily he, and everything that he is made up of, can be erased.


In another one of his works entitled “What They Said” (http://www.webyarns.com/WhatTheySaid.html), the viewer is presented with what looks like an old television or radio with an adjustable dial at the bottom. Moving the dial along to different stations, several static-filled messages appear. Two of these messages are, “we must register our identities to keep them safe” and “freedom of speech is not free”. Without question these are comments on the problems and perplexities of the world we live in today. It leaves the viewer thinking, “well, isn’t that ironic.”


In terms of a critique, the audio portions of Alan Bigelow’s works are very harsh. In “Because You Asked” the voice was overly computerized and monotone. I understand that this is supposed to further convey that we are in the digital age, but I felt it a bit overdone. Also, in “What They Said” I felt that the static was not needed for the stations that conveyed messages, but instead should have only been used between stations. It made me not want to wait around to watch/hear the end of each message. Conversely, I felt that the text portions of Bigelow’s works were the strongest. They were outspoken (“sex is my favorite drug”) and conveyed powerful messages (“freedom of speech is not free”).


More of Alan Bigelow’s work can be found at: http://www.webyarns.com/


Information for this post was collected from:

http://rhizome.org/artbase/artwork/47096/

http://rhizome.org/profiles/alanbigelow/

… as well as those mentioned in text.


Image taken from:

http://rhizome.org/artbase/artwork/47096/

Monday, February 27, 2012

MGM Logo Redone


The original MGM logo


My simplified version of the MGM logo

I chose to redesign the MGM logo instead of the IKEA logo after our discussion in class that simpler is often better (and while the IKEA logo is VERY simple, the MGM logo is not).

Logo to Change

If I had to choose a popular logo to change it would be the IKEA logo simply because it's a bit too... simple.


Logo found at: http://www.yourlogoresources.com/ikea-logo/

Sunday, February 19, 2012

Some Logos

Retrieved from: http://www.humorsoffice.com/lists/10-hidden-messages-logos/



Retrieved from: http://famous-logos.blogspot.com/2009/11/famous-logo-success-stories.html


Retrieved from: http://www.webdesignerdepot.com/2009/03/40-excellent-logos-created-with-helvetica/

Retrieved from: http://unrealitymag.com/wp-content/uploads/2010/12/smart_logos_that_640_19.jpg

Project 1

Tuesday, January 31, 2012

Lumarca


To create Lumarca, Albert Hwang and Matt Parker developed software that allows the input of 3D information, including motion, to be transported through a computer out through a 3D volumetric display. Because the entire system only requires a computer, projector, and some materials found at most hardware stores, it has been described as “an affordable platform for artists to design compelling content that conveys information, narrative, and aesthetic information in a new way”.


http://www.youtube.com/watch?v=YeyMaYgj1DI&feature=player_embedded#!


The video above shows how Lumarca can be used to scan a field of vision that includes a person into the computer and then project this through the display. Matt Parker, the narrator of the film, describes how seeing this volumetric display of one's own body can really make the viewer feel as if they’re having an out of body experience. Then, he further explains the uniqueness of the project as a whole due to the ability to view the projections without 3D glasses.


When thinking about Parker’s point that viewing Lumarca properly does not entail wearing glasses or any other headwear, I began to realize how much more “real” this aspect makes the projection. Without something physically on your head reminding you that what you’re seeing is not as tangible as it seems, the display crosses into a different realm of 3D projection (while remarkably staying on that affordable platform). Furthermore, because of its ability to mimic the body parts and movement of a person as well as simpler objects and dynamics such as a wave or a ball, it was understandable why the display was so engaging. As soon as I watched the video I found myself imagining what it would be like to manipulate how the projection was moving and what it looked like. I feel that this aspect of the project is actually the most important because it makes Lumarca not only a creation of the designers, but of the interacting subject as well.


Finally, although I could see the image of Parker’s body moving around in the projection during the demonstration in the video, it seemed very disjointed, whereas another Lumarca projection of a sphere looked a lot smoother. Maybe this was due to the size of the input or simply the amount of detail, but I found myself wishing the more complex projections looked as neat as the simpler ones I had viewed earlier. Also, while the example of a sphere was shaded to help show dimension, the separation of body parts such as legs, torso, arms, and head in the body was created by using different colors for each. I felt this could be improved upon as well in some of the projections.


Original work and photo found at: https://www.eyebeam.org/projects/lumarca

Video found at: http://www.madparker.com/lumarca/